Ocarina of Time 2026

Jumpslash Cancel

Background

When you unequip an item mid-use, the animation will be cancelled because the item will be put away. This has a variety of uses, such as during combat to cancel attack animations, but the most useful application of is cancelling the jumpslash animation in order to start another one in midair.

How to Perform

  1. Equip deku stick as child or megaton hammer as Adult, and have at least 1 other item so that the quick menu is unlocked
  2. Put the item in your hand by pressing ZR
  3. Begin a jumpslash by holding forward and pressing A
  4. Before Link has reached the peak of the jumpslash, bring up the quick menu by pressing L or R, and switch to a different item
  5. Buffer at least 1 frame using the quick menu
  6. Re-equip deku stick or megaton hammer
  7. Begin another jumpslash by pressing ZR in midair.
  8. Repeat from step 4

To grab a ledge out of a jumpslash cancel chain, cancel the last jumpslash by unequipping stick or hammer.

Play: YouTube video

Jump Height Cap

The game caps uses your most recent jump to determine the maximum possible height of your next jump, so Link cannot gain more height with a jumpslash cancel chain than whatever his most recent normal jump is. To manipulate your jump height cap, you can jump from a higher place than the height you need to reach with the chain.

The title screen initializes the jump height cap to its maximum possible value, so if there are no viable places to raise your cap, you can reset it completely by manually saving (or having a convenient autosave), returning to the title screen, and then reloading your save.

Last updated November 9, 2026 by PhotonSR