Ocarina of Time
All Gold Skulltulas
An older version of this route was originally written up in this spreadsheet. Note that the spreadsheet version has a few differences throughout, the biggest being that it doesn't include the zombie jump in Fire Temple.
Routes for alternative rulesets:
This run aims to collect all 100 unique Gold Skulltula tokens without making use of SRM (Stale Reference Manipulation) or duplicating tokens.
Equips are notated as (e.g.)
||
||
(
)
where the item in parentheses shows which slot the preceding item is equipped over (here, Stick is equipped over the adult trade quest slot) and the red bars indicate that the C-button the item is on is important (here, hookshot must be on c-down).
In this route, which c-button each item is equipped on is important at times, and will be explicitly stated as such when it matters by marking the surrounding bars in red.
Bomb, bombchu, and rupee counts and health are notated as [b, c, r, h] where relevant. See Common Terms and Abbreviations.
It is helpful to watch a top run on the leaderboard for reference when learning, as this route document can only go into so much detail.
Child 1
- Exit Link's house
- Stepping stones blue rupee [5r]
- Shop hidden blue rupee [10r]
- Buy deku stick [0r]
|| blank || blank
- WESS escape with one stick
- Alternatively, aqua escape and get ocarina when in Lost Woods as adult for the first time (20s slower)
- Fairy Ocarina and Hyrule Field cutscenes
- Talk to owl outside Kokiri Forest
- Sidehop FWESS to Kakariko to skip owl
- Collect cuccos for bottle
- Return to Hyrule Field
- Skip owl with sign
- Enter Market at night with 3 drawbridge red rupees [60r]
- Lots o pots GS (
1) - Door of Time skip (as child, without sword)
- Pick up Master Sword
Adult
Cojiro
- Light Medallion and Sheik cutscenes
- Savewarp
- blank ||
||
- blank ||
- Exit to Hyrule Field
- Backwalk to Kakariko Village
- Catch bugs from under rock
- Talk to Anju for Pocket Egg
- Go to shield grave in Graveyard for Hylian Shield
- Savewarp
||
||
- Go to Ganon's Castle (sets night time)
- Get GS and void out (
2) - Exit to Hyrule Field
- This section ends when it becomes daytime, so some mistakes don't cost real time
- Backwalk to river
- Kill poe
- Cross river past beginning of fence and run towards white splotch to spawn correct poe
- Jumpslash shortly after the poe begins to spawn
- Drop bugs and get bottle on B
- This RBAs empty bottle, putting an empty bottle on the third bottle slot
- Once the previously dropped bugs have dug, drop B bugs
||
||
- Catch bugs on B with bomb on c-right
- This RBAs bottle on bomb slot and enables picking up bomb drops
- Pick up poe
||
||
- Bonk nearby tree to refill health
- Drop B bugs with Pocket Cucco on c-right when it turns day
- The lighting on the ground abruptly changes shortly before day; if you press B as soon as the lighting changes, then the drop will happen right after the egg hatches
- This RBAs Adult Wallet and Gold Scale (see [Addenda] regarding strength upgrade alternative)
- Enter Kakariko Village
- Wake Talon up with Pocket Cucco
- Get Cojiro from Anju
Poacher's Saw
- Enter Graveyard
- Catch bugs from under rock on B with Cojiro on c-right
- This RBAs a glitched quiver (not used) and biggest bomb bag (used)
- Enter Dampe's grave with poe damage grab cancel
- Break pots on left for bomb drop and red rupee [5b, 80r]
- Press Cojiro midair to enable the A button earlier
- Dampe race for hookshot
- Void and exit
- Re-enter Dampe's grave and break bomb pot again [10b, 80r]
- Bomb bushes to try for bomb drop(s) [14b, 80r]
- HESS to Hyrule Field [13b, 80r]
- Megaflip WESS to Lost Woods [12b, 80r]
- If you did aqua escape instead of WESS escape at the beginning, get fairy ocarina now by entering and exiting Kokiri Forest
- Megaflip off bridge [11b, 80r]
||
||
- Hookshot ladder
- Give Cojiro to Grog for Odd Mushroom
- Be very careful not to press B between the text boxes and receiving the item
- Generally be careful about pressing B while bottle is on B
- Drop and catch bugs on B with Odd Mushroom on c-right
- This RBAs heart piece count to 1/4 (3 1/4)
- HESS or backwalk/sidehop to Goron City (UULU) [10b, 80r]
- Break rocks and hookshot up to DMT exit [9b, 80r]
- Backflip to HP on top of DC (3 2/4)
- Blow up rock wall for GS (
3) [8b, 80r] - Enter Kakariko Village
- Buy deku stick from shop [8b, 70r]
- Jump to rooftop guy for HP (3 3/4)
- Give Odd Mushroom to Granny in potion shop for Odd Potion
- Drop and catch bugs on B with Odd Potion on c-right
- This RBAs Song of Time and the three Spiritual Stones
- HESS or backwalk to Hyrule Field [7b, 70r]
- Megaflip WESS to Lost Woods [6b, 70r]
- Megaflip off bridge [5b, 70r]
- Hookshot ladder
- Give Odd Potion to Kokiri girl for Poacher's Saw
- Drop and catch bugs on B with Poacher's Saw on c-right
- This RBAs ZL, Prelude, Nocturne, and Serenade
||
|| 

Getting to Shadow Temple
- HESS or backwalk/sidehop to Goron City (UULU) [4b, 70r]
- Can try for bombs from bushes on the way if needed
- Hookshot up to the left and grab GS (
4) - Megasidehop clip into Darunia's room [3b, 70r]
- Pull statue and ocarina damage buffer to 1/2h [2b, 70r, 1/2h]
- Death Bolero cutscene skip [2b, 70r, 3h]
- Hookshot up and enter grotto [1b, 70r]
- Open chest for 20b [21b, 70r]
- Can slash bush on the way to try for bombs if desired
- Play Nocturne
- Enter Shadow Temple with triple bomb push [18b, 70r]
Shadow Temple
- Hookshot across gap
- Get deku nuts from pot en route to Dead Hand
- Fight Dead Hand for hover boots
- Return through maze
- Skip truth spinner (setup from maze door) [17b, 70r]
- Alternatively, turn truth spinner; best RNG is 13s slower than skipping it both times
- Megaflip down hallway [16b, 70r]
- Take unlocked door
- Weirdshot to chest for small key [15b, 70r]
- Jump down and clip past gate for GS (
5)
, then 
- Play ZL to start boat ride
- Damage down to 0.5h or less using stalfos/bomb
- Door at end of room
- Cross maze to opposite door
- Get GS and deathwarp with bomb (
6) [14b, 70r]
- Skip truth spinner (setup from entrance) [13b, 70r]
- If you turned truth spinner earlier, cross gap with hover boots again
- Megaflip down hallway [13b, 70r]
- Bomb far wall and open locked door [12b, 70r]
- Weirdshot or HESS to skip skulltula hallway [11b, 70r]
- Hover boots HESS to like-like room [10b, 70r]
, then 
- Alternatively, jump across invisible platforms
- Hookshot clip to GS (
7) - Jump back across big room to beamos area
- Get three silver rupees on the way to the gate [10b, 85r]
- Skip beamos silver rupee gate
- Get bombs from near pot and health from far pot if needed [15b, 85r]
- Only one more bomb is used before buying 30
- Crusher room GS (
8) - Clip through crusher and hit switch for small key
- More health available in pots by small key chest
- Cross big room to locked door past moving invisible platform
- Get at least two silver rupees on the way out again [15b, 95r+]
- Complete redead silver rupee puzzle [15b, 120r+]
- Slash GS (
9)
Getting to Ice Cavern
- Play Nocturne
- Unload Sun's Song grave [14b, 120r]
- Defeat keese with hookshot for Sun's Song
- Get health from keese if needed for upcoming heat timer
- Get health from keese if needed for upcoming heat timer
- Play Bolero
- Hookshot to Goron City
- Clip into goron shop
- Buy 30b for 120r [40b, 0r]
- Hookshot up to Lost Woods
- Mido skip
- HESS to SFM (ULR if facing forwards) [39b]
- Ground jump to skip Navi text and maze [38b]
- SFM GS (
10) - Minuet cutscene skip with Down A and hover boots [37b]
, then
- HESS to Zora's River exit (LRU if facing forwards) [36b]
- Dive to load zone
- Both Zora's River adult night GS (
12) - Damage buffer to deathwarp after second token [35b]
- Skip waterfall with hover boots
- HESS to GS at top of ZD (
13) [34b] - King Zora skip
- HESS to fairy fountain entrance [33b]
- Weirdslide to skip silver rock [32b]
- Hookshot and climb to upper GS (
14) - Megaflip to ice platform HP (4 0/4) [31b]
- Jump across to Ice Cavern
Ice Cavern
- Hookshot clip to skip freezard room
- Spinning blade room GS (
15) - Clip past red ice to compass room with HESS or Lunge Storage [30b]
- Compass room GS (
16) - Return to spinning blade room
- Triple slash clip to skip red ice
- Block room GS (
17) - Block room silver rupee puzzle skip [29b]
- HESS through red ice to final room [28b]
- Defeat wolfos
- Serenade cutscene skip for iron boots [27b]
Jabu
- Jumpslash recoil superswim to platform
- Enter Jabu [26b]
in the end
- Hookshot first room switch
- Hover boots to blue switch
- Big octo skip
- Pre-boss room GS (
18) - Return to elevator room and take right door
- Ruto cutscene
- Jumpslash down far hole and hookshot both GS (
20) - Hover boots to Ruto
||
|| 

- Throw Ruto across rising water room
- GS on vine wall (
21) - Throw Ruto to hit ceiling switch
- Bring Ruto up and across holes room
- Can go for bomb drop from octorok while waiting on elevator (1/16 chance)
- Ruto switch text skip
- Boomerang with Ruto and nuts
||
|| 
Water Temple
- Play Serenade
- Enter Water Temple
- If you fail the clip, enter the dungeon the intended way
- Sink to lower right room to meet Ruto
- Continue holding target from entering the water to swim with iron boots
, then 
- Play ZL at the top
- Hover boots sidehop down and bomb wall for small key
||
||
(
) with equip swap
- Drop down and light torches
- Kill shell blades for small key
- HESS to hallway on the left and bomb floor [24b]
- Shell blade recoil
- Press switch and hookshot to target
- Get bomb drops from pot on right and GS (
22) [34b] - Deathwarp using GS and tektites
- Hover boots superslide to locked door [32b]
- GS on wall with Navi ISG and hookshot extension (
23) - Cross platform cycle room
- Hover boots across room before Dark Link
- Hookshot like-like to cross spikes
||
|| 

- Fight Dark Link
- Longshot
- Play Song of Time to remove block
- Sidehop down and climb out of river
- Weirdshot GS (
24) [31b] - Savewarp
||
||
(
) with equip swap
- Weirdshot to invisible target and chest for small key [29b]
- Weirdshot to other invisible target [28b]
- Hookshot up and jump down to second level of central pillar
- Light torch
- GS in central room (
25) - Exit and jump straight down
- Swim and hookshot to locked door
- Boulder cycle room GS (
26)
||
|| 
Getting to Spirit Temple
- Play Nocturne
- HESS out of Graveyard [27b]
- Can go for bombs from bushes if desired
- Enter Windmill for Song of Storms
- Hookshot across rooftops to GS (
27) - HESS out to Hyrule Field [26b]
- Open grotto near tree for GS (
28) - HESS to hammer rock outside Gerudo Valley [25b]
- Enter grotto with weirdslide or ledge cancel [23b]
- Weirdshot GS (
29) [22b] - HESS to Gerudo Valley [21b]
- Hookshot across valley
- Play Sun's Song
- Hookshot both GS (
31) - HESS to Gerudo Fortress [20b]
- HESS to outside jail and hookshot up [19b]
- Clip on top of jail
- Enter and return through load zone to set last entrance point
- Hookshot to HP chest and get GS (
32)
- If low on health, can open chest to refill to avoid dying and using fairy in Colossus
- Camera trick to get to archery area
- HESS to archery GS (
33) [18b] - Play Sun's Song to respawn on top of jail
- Gate skip with hover boots
||
|| 
, then 
- Enter Haunted Wasteland
- HESS to shelter [17b]
- Get GS and bottle fairy from back left pot (
34)
||
|| 
- HESS to Colossus [16b]
- Play Sun's Song for night
- Get both GS and enter Spirit Temple (
36) [14b]
- If out of bombs, farm from armos
- Exit to learn Requiem
- Re-enter dungeon
Spirit Temple
- Hover boots superslide to skip silver block [13b]
||
||
(
) with equip swap
- Hookshot ceiling crystal switch to open door
- Clip with hover boots for GS (
37) - Savewarp
- Hover boots superslide to skip crawlspace [12b]
- Kill all enemies to open door
- Light stick then light torches in next room
- Hookshot GS (
38) - Clip under grate with hover boots
- Open chest for small key
- Weirdshot back to door and return to previous room [11b]
- If out of bombs, solve silver rupee puzzle instead to get back
- Weirdshot climbable wall behind crawlspace and locked door
- If out of bombs, skip the crawlspace with EPG instead
- Open locked door and break box for bombs if desired [16b]
- Can break the box, leave and re-enter without collecting the drop, then break the box again to farm bombs if needed
- Hookshot up climbable wall
- Hookshot GS (
39) - Hookshot crystal switch and open bombchu chest [16b, 10c]
- Bomb skulltula/wall to activate sun switch [15b, 10c]
- Open deku shield chest
- Enter next room and cross hallway
- Push armos statue down onto switch
- Ascend stairs and hookshot GS across gap (
40) - Open door and cross hallway
- Push blocks to open door
- Hookshot GS (
41)
- Get hearts from pots if you want more health for Fire Temple heat timer
||
|| 
Fire Temple
- Play Bolero
- Drop down to Fire Temple
- Skip Darunia cutscene with Navi ISG and Poacher's Saw
||
||
- This sequence can be done on 2.5-3 hearts without hover boots and 2 hearts with hover boots
- Activate cutscene while jumpslashing onto switch
- Face Darunia to begin his text
- Open chest for small key
- Keep boss door on screen until sound effect to fully clear cutscene
- Return to entrance
- Ledge cancel [14b, 10c]
- Zombie jump (longshot setup)
- Take upper door and cross hallway
- Cross fire wall room to left door
- Bomb wall for GS (
42) [13b, 10c] - Scarecrow skip
- If you fall in the boulder maze, open the goron cage, get the small key from the chest, and get back up; this small key replaces the one just before the savewarp, so you can savewarp straight from the gold skulltula
- Green grate room GS (
43) - Tower top GS (
44) - Jump down and jumpslash recoil to SoT block
- Jump to upper door
- Bomb floor tiles and hookshot GS (
45) - Drop to lower door
- Open chest for small key
- Savewarp
- Clip past hammer blocks
- Kill all enemies to open door
- If possible, get enough health for upcoming DMC heat timer
- Hookshot GS (
46)
- Hookshotting like-like and killing GS with sword is about half a second slower than instant aim from the door
Getting to Dodongo's Cavern
- Play Bolero
- Top exit to DMT
- If too low on health, enter and exit Goron City to refresh heat timer
- Play Sun's Song for night
- Red rock GS with crouch stab and backflip (
47) - HESS and drop to lower area [12b, 10c]
- Other red rock GS with crouch stab and hookshot extension (
48) - Enter Dodongo's Cavern
Dodongo's Cavern
- Intro cutscene skip [11b, 10c]
- Get health from any rock outside if needed
- Hover boots HESS to right side and blow up rock wall [9b, 10c]
||
|| 
, then 
- Hookshot upper GS from corner (
49) - Blow up rock wall with chu [9b, 9c]
- Hookshot GS (
50) - Double chu HESS back to main room [9b, 7c]
- Press switch to open door
- Cross to left side
- Dodongo mouth cutscene skip [9b, 4c]
- Both stairs room GS (
52) - Enter Dodongo mouth
- Cross to pot for bomb drop and health if needed [14b, 4c]
- Chu HESS off pots to block [14b, 3c]
- Blow up rock wall with chu [14b, 2c]
- Slash GS (
53)
||
|| 
Forest Temple
- Play Minuet
- Hookshot into dungeon
- Hold shield entering to avoid spawning wolfos
- Hookshot GS high on vine wall (
54) - Slash and dodge skulltula in hallway
- Poes cutscene skip
||
(
) ||
with equip swap on buffer- Safety saving on this buffer isn't a bad idea
- Take elevator to basement
- Weirdshot GS (
55) - Take elevator back up
- Ledge clip to SoT block door
- GS in SoT courtyard (
56)
- Take free damage from big baba; ideally will be at 1h entering Phantom Ganon
- Longshot up vine wall to map room
- Kill blue bubble and take next door
- Jump down for GS in eye switch courtyard (
57) - Return to elevator room
- GS in elevator room by stairs (
58) - Boss key skip
- Phantom Ganon
- Jumpslash, get ISG, and damage down to 0.5h before completing cycle 2 [13b, 2c]
- During cycle 3, catch bugs on B with longshot on c-right [12b, 2c]
- This RBAs a bottle on the Farore's Wind slot
||
|| 
- Bottle OI Forest Medallion cutscene skip [11b, 2c]
- Drop and catch bugs on B with poe on c-right to RBA chu count to 29
||
||
on buffer
- Exit Forest Temple
Getting to Deku Tree
- SFM hover boots HESS [10b, 29c]
||
||
on buffer
- Roll to Lost Woods bean plant GS (LRR) (
59) [10b, 28c] - Roll to Kokiri Forest (UU)
- Hookshot GS on house (
60) - Hover boots HESS into Deku Tree [9b, 28c]
Deku Tree
(
) ||
||
with equip swap
- Hookshot to top level
- Skip Navi vine text by landing by map chest
- Skip Navi door text by sidehopping and opening door on first frame
- Hookshot GS in compass room (
61) - Jump and jumpslash recoil down to B1
- Hookshot both GS (
63) - Crawlspace skip [27c]
- Light stick and burn web
||
|| 

- Blow up rock wall with chu [26c]
- Hookshot GS (
64)
Adult cleanup
- Play Serenade
- Turn right and drop chu for GS (
65) - [Bridge HESS] or megaflip WESS to Lakeside Laboratory
- GS in underwater box (
66) - Savewarp
- Prelude cutscene skip
, then 
- Adult DoT skip
Child 2
- Reverse DoT skip
||
|| 

- Go to outside castle
- Talk to owl
- Bonk tree for GS (
67) - Climb vines
- Castle seamwalk
- Chu HESS to tree [25c]
- Play Song of Storms to open grotto
- Kill GS with chu and boomerang token (
68)
- Play Requiem
||
|| 
- Drop and catch bugs at soil patch for GS (
69) - Drink bugs while waiting on GS for full health
||
||
- Play Bolero
- Drop and catch bugs at soil patch for GS (
70) - Get ISG off soil patch
- Hover over broken bridge to Goron City [22c]
- Damage clip back to DMC [24c]
- Climb to box GS (
71) - Play Sun's Song and re-enter Goron City
- Chu HESS up to maze GS (
72) [21c] - Chu HESS out to DMT [20c]
- Backflip to soil patch outside Dodongo's Cavern
- Drop and catch bugs for GS (
73)
- Can get health from nearby rocks while waiting on GS
- Can get health from nearby rocks while waiting on GS
- Play Nocturne
||
|| 
- Chu GS high on wall (
74) [19c] - Drop and catch bugs at soil patch for GS (
75) - Enter Kakariko Village
- GS on unfinished shooting gallery (
76) - GS behind House of Skulltula (
77) - Bonk tree for GS (
78) - Chu HESS to GS on shop wall (
79) [18c] - Kill watchtower GS with chu and climb to token (
80) [17c] - Navi dive into Bottom of the Well
- If you fail and lose Navi text, play Sun's Song and cucco dive instead
Bottom of the Well
- Chu or dodge skulltula
- Chu bombable floor to chu chest room [16c]
- Get left small key and then right small key
- Open nearer locked door
- Chu GS and boomerang token (
81) [15c] - Go to other locked door
- Chu GS (1x ESS right) and boomerang token (
82) [14c] - Open chu chest in room opened earlier [24c]
- Chu vine clip with shield [23c]
- Out of bound swim to like-like cage
- Chu GS and boomerang token (
83) [22c]
||
|| 
Final cleanup
- Play Serenade
- Megaflip to fire arrow platform [21c]
- Play Sun's Song for night
- Kill GS (
84) - Chu recoil superswim and WESS to soil patch [20c]
- Drop bugs (don't need to catch)
- While bugs are digging, chu wall GS and boomerang token (
85) [19c] - Soil GS (
86) - Crouch stab sign and megasidehop superswim to ZD shortcut [18c]
- Chu HESS to King Zora area [17c]
- King Zora skip with ledge cancel [16c]
- Chu ZF wall GS and boomerang token (
87) [16c] - Bonk tree for GS (
88) - Savewarp
||
||
- Exit Link's house
- Get ISG at soil patch
- Drop bugs
- Catch bugs on B with poe on c-right while waiting on GS [29c]
- For the remainder of the run, be careful not to drop B bugs with poe on c-right while chu count is exactly 26, as that will put half milk on B
- Chu GS (
89) [28c] - Chu HESS to other GS [27c]
- Chu GS and backflip for token (
90) [26c] - Enter Lost Woods
- Megaflip off of bridge [25c]
- Climb ladder
- Drop and catch B bugs at soil patch for GS (
91) [28c] - Chu HESS to business scrub area (RULRLL if facing forwards) [27c]
- Drop and catch B bugs at soil patch for GS (
92) [28c] - Chu HESS to ZR shortcut (URL if facing forwards) [27c]
- Dive to ZR
- Chu ladder GS and boomerang token (
93) [26c]
||
|| 
- Take river down to bean salesman area
- Chu rocks [25c]
- Bonk tree and chu GS (
94) [24c] - Chu grass for heart drops [23c]
- Exit to Hyrule Field
- Play Sun's Song for night
- Chu megaflip and WESS to Lon Lon Ranch [22c]
- Chu first GS and boomerang token (
95) [21c] - Bonk tree and chu GS (
96) [20c] - Chu HESS off tree to fence GS [19c]
- Chu GS (
97) [18c] - Chu HESS to high wall GS [17c]
||
|| 
- Chu GS and boomerang token (
98) [16c] - Get Navi ISG with stick and deal with guays
- Hover over fence [14c]
- Chu HESS to Gerudo Valley [13c]
- Chu wall GS and boomerang token (
99) [12c] - Sidehop down to soil patch
- Costs 1 heart; don't die or you'll lose bugs on B
- Drop B bugs and chu GS (
100)
Addenda
RBA strength instead of gold scale
The route involves RBAing gold scale by dropping bugs with Pocket Cucco on c-right. If you instead catch bugs with Pocket Cucco on c-right, you'll RBA strength instead of gold scale. This means you can lift the silver block in Zora's Fountain, but you can't dive. To get around the diving used in the route:
- Adult Lost Woods to ZR shortcut: Naviless aqua escape
- Water Temple bombable floor: Use iron boots
- Child 2 Lake Hylia to Zora's Domain: Ground clip with Stick
- Child 2 Lost Woods to Zora's River: Naviless aqua escape again
