A Link to the Past
Quake
The quake medallion is a Y-item and one of three magic medallions in the game.
Location
The quake medallion is gotten from the catfish in the northeast section of the Dark World overworld. The player needs to throw something into the ring of stones in the water. The catfish will emerge and throw out the medallion.
Without using major glitches, this requires getting to the Dark World portion of the game via defeating Agahnim1, and the player will naturally meet the other requirements (a lift upgrade and the boots).
With major glitches, players can basically reach catfish whenever they want, except in the rain. Quake is one of the few items that is completely inaccessible in the rain state. Because the rainy Dark World holds Light World sprites, there's no way to speak to the catfish.
Description
Quake uses 32 MP (or 16 MP with the half magic upgrade) to cast an earthquake spell over the screen. Enemies on the screen will either be directly damaged, transformed into a blob, stunned, or unaffected. Most enemies who are "airborne" (like green and blue zirros, for example) can't be damaged by quake.
Like other medallions, quake cannot be used without a sword. It can easily be collected without one though, unlike bombos or ether.
Quake is required for accessing Turtle Rock without the use of major glitches. With major glitches, this requirement is trivially bypassed in a number of ways. This is because TR has 3 other entrances that don't depend on quake, all of which can be accessed through various glitched means.
Like the other medallions, an item dash with quake will arm superspeed.
